
Players can use WWE Superstars and Legends or their own creations. The goal is to eliminate players over the top rope and last as long as you can. You jump in and wait in a queue on the outside of the ring with the on-screen players up to eight. This is an ongoing royal rumble match that feels like a take on a battle royale mode. King of the Battleground is a mode that needs to exist in wrestling games going forward. Online is also up to four players with an exception of one mode, but the remaining four aren’t in battle. There’s a big emphasis on couch play with friends up to four players.
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The art style deviates from realism much like All-Stars did with an animated action figure style full of colorful graphics and over-the-top moves in the ring. WWE 2k Battlegrounds is being touted as a “social party brawler” with a focus on multiplayer. WWE 2K Battlegrounds was born, but ultimately fails to reach those expectations.

2K decided to take a year off to work on the series and this opened the door for an arcade-style wrestling game that we haven’t seen since WWE All-Stars. This brought about excitement with early footage seemingly looking relatable to this older cult arcade wrestling favorite.

Once all development moved in house with Visual Concepts for WWE 2K20, the results were disastrous. Once 2K took over the realm of the WWE franchise from THQ, it attempted to fully implement a simulation complete with player ratings. As the years went by, wrestling games focused more on improving visuals and adding features to make them more realistic, even though wrestling is scripted. Just after the turn of the century was the peak for wrestling games. Once upon a time, wrestling games could be considered system sellers.
